Geister, Geister, Schatzsuchmeister!
For this project I played the role of both designer and art director. The game was designed by Brian Yu, and I had the absolute pleasure of working with Pierô on the illustrations. ©Mattel Games.
Geister is the second in a series of games that we have created specifically for the German market. Preparing to work on this project required a deep understanding of both the German gamers as well as a better understanding of the German games retail space.